=========================================================================== Archive Maintainer : - Update to : - Advanced engine needed : GZDoom. Primary purpose : Single-player mode. =========================================================================== Title : Overlook City Filename : overlook.wad Release date : January 27, 2023 Author : Federico Milesi (aka MrFroz) Email Address : [redacted] Other Files By Author : blaze.wad blazer1.wad blazer2.wad marine.wad sunday.wad tricky.wad ztricky.wad weirdotown.wad Misc. Author Info : - Description : This map was meant to be part of my old Blood-inspired mod. I started developing it during 2018, but I couldn't complete it due to some complicated personal circumstances. My previous map was based on the Wild West era level of Duke Nukem: Time to Kill, so I felt like that game was a great source of inspiration and decided to recreate the popular city level next. This time around, it was a little bit more complicated to design everything since as opposed to a western setting, Blood textures and props weren't quite enough to render a modern city. So I had to import a few assets from Duke Nukem 3D and Realm667. Feedback for early screenshots of the level received praise for truly looking like a map from Blood. There was also someone who told me that the design reminded him of Batman Doom, which I never played. I love it when people have their own interpretations of what I do After having a work-in-progress version of this map rotting for about four years, I decided to finish it for once and I think the end result is my best map yet. Additional Credits to : Ceeb for the Blood 1 Textures pack, plums for the sky texture, NerdKoopa for the voxel vehicles, Monolith for Blood, n-Space for Duke Nukem: Time to Kill and 3D Realms for Duke Nukem 3D. =========================================================================== * What is included * New levels : One. Sounds : Yes. Music : Yes. Graphics : Yes. Dehacked/BEX Patch : No. Demos : No. Other : Yes (Doomguy's jump is a little bit higher). Other files required : No. * Play Information * Game : DOOM 2. Map # : MAP01. Single Player : Designed for. Cooperative 2-4 Player : Possible (there are Player 2 starts for each multiplayer mode). Deathmatch 2-4 Player : Same as above. Other game styles : No. Difficulty Settings : Yes. * Construction * Base : Made from scratch. Build Time : Nearly a month. Editor(s) used : Ultimate Doom Builder 3.0. Known Bugs : None that I know of. May Not Run With : Ports that don't render True Color sprites or textures. Some stuff might look bad on those. Tested With : GZDoom 4.8.0. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * Web sites: /idgames and my YouTube channel.