Date Completed : 23 January 2002 Date Updated : 13 March 2002 Title : Outpost of Hell (ver. 1.1) Filename : outposth.wad Other Works : Alien Invasion (alien.wad); Alien 2 - The Revenge (alien2.wad); Ghosts - A new Hell on Earth (ghosts.wad); Blitz (blitz.wad) and some other WADs. Author : Ismaele (Alberto Sposito) Email Address : sposito.lag@tin.it Story : Suddenly, you are in an octagonal room. "Where am I?" is your first thought. The hung bodies remind you of the story: last night UAC forced you to go to an Outpost of Hell situated somewhere on Earth and your boss had to give you narcotic. So, while you were sleeping, UAC sent you to this Outpost. Are you ready to kill monsters or are you still sleeping?! Notes : 1) You need ZDoom in order to run perfectly this level. It doesn't contain any feature of ZDoom (in fact, it was designed for Doom 2), but if you want to save your game, you must run it with ZDoom, otherwise you'll get a crash! 2) This is my first BIG map. It is the biggest one I have ever made. It will take you more than one hour to play it to the end. 3) The map is quite dark and some areas are very dark in order to look more characteristic. I admit that the "Red Area" may look a bit gaudy, but I made the whole of it red to mark the passage from a relatively easy area to a harder one. 4) I developed this level characterizing it with many different motives and themes: ruins, catacombs, the "Red Underground Area", little temples, technology and refuelling bases, courtyards, the sewer system. 5) Since it was originally designed for Doom and not for ZDoom, remember that JUMPING IS CHEATING! 6) This is the 1.2 version. If an error is found, I will upgrade the .wad and upload the new version on Internet. 7) Probably I will make other maps of this kind like sequels. 8) In this level there are also some new special features: there are two rooms which are very dangerous if you enter them (it's impossible to survive there!) and there is even a dangerous teleport: if you use it, you will be in deep trouble! So be careful! 9) Very often, secret rooms are located next to dangerous areas. So if you have problems to overcome a difficulty, look for secret rooms; there will be some ammo, weapons, medikit or something else. 10) There is a simple way to defeat easily the Cyberdemon. Can you find it? 11) Why aren't you playing yet?! 12) Once you played it, send me comments. What's new (ver. 1.1) : Added new light sources; added a new room; enlarged some rooms; added new items and monsters. What's new (ver. 1.2) : Replaced few textures; regulated the height of a sector; modified deathmatch map. Additional Credits to : Id Software, for making Doom; Fredrik Johansson, who made the music; testers: Fredrik Johansson, Giuseppe Tosto, Salvatore Guastella. =============================================================== * Play Information * Game : Doom 2 Level # : map01 Single Player : Yes Cooperative 2-3 Player : No Deathmatch 2-4 Player : YES! In this same .wad, there is a map only for deathmatch, without monsters! Difficulty Settings : Yes New Sounds : No New Graphics : No. I wanted to add a new title and a new status bar, but ZDoom didn't work properly. New Music : YES! "Art of Doom" by Fredrik Johansson. Demos Replaced : Only one. (I recorded it with ZDoom!) * Construction * Base : Completely new level from scratch. Editor(s) used : WadAuthor. Build time : A LOVELY LOT! Known Bugs : None - Should you find one, please send me an e-mail! * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You may distrubute this file in any format(CD ROM, BBS, whatever)provided that you include all files included in your distribution. Where to Get this wad: http://www.newdoom.com http://www.doomcenter.com htpp://www.doomworld.com