=========================================================================== Archive Maintainer : the file will come with two similar files, one is a gameplay variant, the other will contain maps- keep both thank you. Update to : likely latest version of zandronum Advanced engine needed : zandronum or gzdoom Primary purpose : Single play =========================================================================== Title : Mortal Kombat Mythologies: Scorpion's Revenge Filename : MKMYTH.zip Release date : 7/?/2023 Author : SkeletronMK666 Email Address : [redacted] Other Files By Author : https://www.doomworld.com/idgames/combos/lqmet Misc. Author Info : music: D_RUNNIN- "Dan Forden", from Mortal Kombat Mythologies: Sub-zero D_STALKS- "Jimmy- James Paddock"- "Slaughterhouse Jive" arrangement D_CONTRL- "Evelins", unknown, midi edit of "Control" by "Traci Lords" D_SCORP- "BOBBY(LOL)" original midi arrangement entitled "Warriors From Refuse" D_DM2TTL- "Dan Forden", MK4 Main Title D_SCORP2- "Dan Forden", Mk Mythologies: Sub Zero D_JUKJEZ- Unkown, Juke Joint Jizzebel, KMFDM D_NETHER- "Dan Forden", unknown, Prison- MK4 (Midi Rendition) D_TOMB- "Dan Forden", The Tomb, MK4 --------------- Mapper SkeletronMK666 ---------------- playtesters: "Bobby(lol)", "SkeletronMK666", "Cetera", "Bloo","TTP","David Louis(FizzMAN)" Description : =======MORTAL KOMBAT========= Unofficial sequel to the awful N46 Sub-Zero game in the ID tech engine: Mortal Kombat Mythologies: Scorpion's Revenge! This mod is a blast with difficult encounters and advanced game movement such as a dash ability and scorpion's famous Blood Spear! Get Over Here! Face your foes such as sub zero and (and the lin kuei) with custom monsters and sounds! 8 Level map set that takes place in outworld and various iconic places in MK history. Kontrols: Uppercut, binds to zoom Blood Spear, Binds to Reload dash, Shift+ back or forward the zip file will contain 2 versions of the mod: the gameplay file compatible with other mapsets containing the playerclass and monsters (also) compatible for deathmatch), and the full mod that will contain the maps. These two files AREN'T made to run together and will conflict. MKMyth.wad is the mapsets MKScorp.wad is the playerclass Additional Credits to : Goro and Shokan decorate and sprite editing: SkeletronMK666, idgames. sounds for goro and Shokan ripped form Mortal Kombat provided by https://www.mortalkombatwarehouse.com/ and Midway Games Thing details: Name: Small trees & bushes Connection: No Palette: Hexen Summon: smalltree1/2, smallbush1/2, smallwintertree1/2 Ambient Sound: No De-/Activatable: No Destroyable: No Special Effects: No ACS: No -------- sprites: "SkeletronMK666", "Rose","TankTheta" additional sprite graphics in part due to: ID games, Midway Games,3D Realms, Looking Glass Studios, raven software, "That_One_Doom_Mod","00_Zombie_00" Some sprites and sounds Midway Games: https://www.mortalkombatwarehouse.com/ Decorate: "SkeletronMK666" in addtition to edited code from: "That_One_Doom_Mod", "Wh1teFang", ZDOOM wiki sourcecode Kaapeli47 for additional support. sounds: Valve Software, Midway Games. i do not own the rights to mortal kombat or doom, this is a non profit mod made as a fan out of passion. ArchFiends new projectile Sprites: Jimmy Beaubien, The Innocent Crew lin kuei foot soldier: ripped by PLAMZDOOM original sprites form shadow warrior edited over by skeletronMK666 Possessed Solider Sprites taken form Sub-Zero.wad Edited by user "Female Sub-Zero" https://www.doomworld.com/idgames/levels/doom2/s-u/sub-zero decorate and sprite editing: "SkeletronMK666", idgames. sounds for goro ripped form Mortal Kombat provided by https://www.mortalkombatwarehouse.com/ and Midway Games SuperDemon Credits: Code: Xim Sounds: iD software, 3D Realms Sprites: iD software Sprite edit: Molten Ice, Xim, David G, Craneo Idea base: Cyberdemon, Baron Of Hell Texture Stuff: GothicTX: * DISCLAIMER * This PWAD contains select texture(s) and flat(s) that can originally be found in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive contains thirty-two professional quality levels and music. http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip �����������������������������������.�**�.����������������������������������� You MAY distribute GothicTX.ZIP, a graphical resource for DOOM(2) editing, provided you include this file (GothicTX.TXT) and any others the are contained within the original PKZIP archive (Desc.SDI and File_ID.DIZ) with absolutely no modifications. You may the complete GothicTX.ZIP in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. Thank you. Shadow Warrior: Information: Source: Shadow Warrior + Expansions Count: 1350~ Palette: Full-color PNGs Format: TX_ markers Anims/Switches: ZDoom compatible Description: All the textures from Shadow Warrior and it's expansions Credits: Conversion: Ceeb Author: 3D Realms, Wylde Productions, Level Infinity, Sunstorm Interactive Submitted: Ceeb OTEX: "Ola Björling (ukiro)" https://www.doomworld.com/idgames/graphics/otex_1_1 =========================================================================== * What is included * New levels : 8 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : map01-08 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : see credits for details Build Time : a little over a month, but the playerclass is years in the making Editor(s) used : slade3, paint.net, Ultimate Doom Builder Known Bugs : visplain errors likely May Not Run With : Is not vanilla compatible Tested With : Zandronum and GZdoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors