=========================================================================== Archive Maintainer : This new version should have the unmodified id Software resources removed. Update to : JAMP2.wad Advanced engine needed : GZDoom (Recommended) OR Boom-compatible Primary purpose : Single play =========================================================================== Title : Jonathan's Arcade Mapping Project #2: Tropical Dynamite Filename : JAMP2.wad Release date : 10/31/2022 Author : Jonathan's Arcade & Co. Email Address : [redacted] Description : After working your ass off for several years, you finally get enough PTO to get a month long vacation. Tired and wanting a getaway, you go to one the most exotic places in all of brazil: Jericoacoara Beach. Little did you know that once you got there, you spot a bunch of demons eating all the sand and hogging up the waves. Looks like they also managed to take control of several other exotic locations and paradises around the world thanks to the UAC making quick teleportation to said locations easily available to the demons. Well, guess it's time to crash this party. A collaborative Doom 2 mapping project created by DoomTheRobot and various members of Jonathan's Arcade, a community Discord. Maps vary from complete newcomers to experienced, with map formats ranging from Boom to UDMF. Mappers had roughly 3-4 months to map while another couple of months was spent fixing bugs and other various issues. Map Authors: TITLEMAP : Jericoacoara Beach DoomTheRobot & NaN MAP01 : Sopa de Ma Caco Lazorinc MAP02 : Armadeira Ayeloo MAP03 : Stay With Me General Roasterock MAP04 : Cozy Cove DoomTheRobot MAP05 : nao perca seu caminho Agent Manovic MAP06 : Sir Tevo OiaHusk MAP07 : Duo Eye Pogo NaN Additional Credits to : Please see the CREDITS text lump inside the wad for a full and proper credits list. Textures: UDMX, 32in24-15, Duke Caribbean: Life's A Beach TITLEPIC, CREDIT, INTERPIC: Ayeloo M_DOOM: NaN =========================================================================== * What is included * New levels : 7 (+1 for TITLEMAP) Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : Port specific lumps such as MAPINFO Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-MAP07 Single Player : Designed for Cooperative 2-4 Player : Player starts only (except map05, map06 and map07) Deathmatch 2-4 Player : Player starts only (except titlemap, map02, map05 and map06) Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : About six months Editor(s) used : Various Known Bugs : You may have framerate problems on the TITLEMAP. We tried optimizing nearly everything but we're still unsure what causes the game to lag. May Not Run With : Zandronum 3.1, ZDoom 2.8.1, Odamex 10.2.0 Tested With : GZDoom 4.8.2, DSDA-Doom 0.24.3, Eternity 4.02.00 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ You are free to copy and redistribute the material in any medium or format. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you may not distribute the modified material. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors