=========================================================================== Advanced engine needed : GZDoom, Zandronum Primary purpose : Single + coop play =========================================================================== Title : Invasion of the Vile Chapter 2 Filename : iotv2.wad Release date : 4/24/2023 Author : Ryan Albright Email Address : [redacted] Description : # Wad Creation Details # This was made immediately after or during the end of building the first chapter several years ago. The creation was finished up to map 7. The last two maps were finished in 2022. Support for coop and deathmatch were added in, including a whole separate deathmatch arena for map 5. # Story # Immediately following the events of Chapter 1, you rise from the den of the Diaboloist to find yourself at a UAC base, a much much colder UAC base. Additional Credits to : All the monster creators of Realm 667. =========================================================================== * What is included * New levels : 10 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 - 10 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Unknown exact time length Editor(s) used : DoomBuilder, Slade 3, GZDoomBuilder, WinTex Known Bugs : Aracnorb error upon launch. This is unused. The attempt to patch this issue cause the entire file to corrupt, so it was left alone. May Not Run With : Unknown Tested With : GZDoom, Zandronum, older ZDoom versions * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors