-------------------- | | | UAC Interstellar | | | -------------------- =========================================================================== Advanced engine needed : GZDoom just for the sector color lights and decorate lump. Primary purpose : Single play =========================================================================== Title : UAC Interstellar Filename : interstell_b.rar Release date : 18-10-2022 Author : Krankebok Email Address : [redacted] Other Files By Author : Yes the MIDI file! Misc. Author Info : Just Krankebok. Description : Here's a updated version of the enormous UAC Interstellar map! Alligned some textures, added a couple of new and modified textures, add some flats, put in a bit more health and ammo in this map and modified the palette in the pinkisch-red, a deeper tint of blue, a far deeper green and the light brown are slightly different now. This map is heavely inspired by the Vrack like map series. You are located on a large space station from the UAC in a far corner somewhere in space, wich is taken over by hordes of demons wich killed all the UAC personnel or turned them into restless zombies. You are the only living human onboard, and your goal is to fighting your way out to the emergency shuttle so you can escape the space station. This is a large, long and sometimes unforgiving map. By progressing the map becomes more and more interconnected. I use also some Doomcute here and there in certain areas. You must find all 3 keycards to exit this map. Touching a laser barrier resulting in instant death! This map has a bit of all: exploring, secret hunting, deadly traps, spacey tech elements, a bit of slaughterfests... I added the nightmare spectre, the nightmare imp and a sniping machine gun and turn the Wolf SS in to a regular gunner with a slightly faster fire rate and when killed drops a machine gun. I also implement PSX Doom sector color lights for extra ambiance and for accenting certain types of sectors. Additional Credits to : id Software TeamTNT Midway Fredrik Johansson =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : MAPINFO, DECORATE, LIGHTING, SNDINFO, ANIMATED Other files required : None * Play Information * Game : Doom 2 Map # : 1 Single Player : Yes Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New map from scratch. Build Time : About 3 months in total. Editor(s) used : Doom Builder 2, SlumpEd, Slade 3 Known Bugs : No, not if you use the right source port wich is (G)ZDoom! May Not Run With : Anything except (G)ZDoom because of the decorate, mapinfo and lighting lumps. Tested With : ZDoom 2.8.1, GZDoom 3.8, GZDoom 4.7.1 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.