=========================================================================== Primary purpose : Single play =========================================================================== Title : Head Trauma Filename : HT.zip Release date : October 4, 2023 Author : AshtralFiend Email Address : [redacted] Misc. Author Info : Illustrator, 3D artist and long time Doom fan Description : Waking up from a nightmare, You get up in a haze of blinking lights. Rubbing your temples, you still feel your head aching from all the blows suffered on the last incursion to hell. Taking a quick look at your communicator, you notice a singular flashing message on the screen: "The demons are back!!! They are spawning from within abandoned facilities around Earth!" You don't even bother to read the rest of the message, one thing it's clear, time to clean house! Head Trauma is a 6-level map (5 + ending) in Doom 2 miniwad - Boom format. The maps were designed with forced pistol start on the Ultra-Violence skill (No other skill level implemented yet) These are somewhat cramped and slightly hard, each one loosely inspired by one of the five senses and with some homages to classic megawads like The Plutonia Experiment, TNT, and Going Down. Additional Credits to : Music tracks are from the "TNT: Evolution midi pack" (located here: https://www.doomworld.com/idgames/music/tntmidi) A huge thanks and credits to the authors of this fantastic music list: Map 01: Triangular Currents - pcorf Map 02: Minds Like Magnets - Deadwing Map 03: The Doom World is Flat - decino Map 04: Abyssal Mystery - pcorf Map 05: Terror Firma - Lippeth Map 06: A Foggy Night - stewboy Intermission : Impending End - The Green Herring =========================================================================== * What is included * New levels : 6 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : Pistol Start Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 4 Months Editor(s) used : Ultimate Doom Builder, Slade, WhackEd Known Bugs : Some maps won't work with no monsters May Not Run With : non-boom ports Tested With : PRBOOM+/DSDA/GZDOOM * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://www.doomworld.com/forum/topic/140572-head-trauma-v-03-looking-for-playtesters/