=========================================================================== Advanced engine needed : MBF21-compatible source port Primary purpose : Single+Coop play =========================================================================== Title : Herschel Spaceport Filename : herschel.wad Release date : 9/1/2021 Author : Moustachio Email Address : [redacted] Other Files By Author : atone-e5.wad crud.wad intercep2.wad; project co-leader; 14 maps (6 collabs) moonescape.wad intercep.wad; project leader; 9 maps (2 collabs) Misc. Author Info : Currently finishing Atonement's fifth and final episode. Description : One short, somewhat difficult MBF21 map using custom enemies, weapons, textures, sounds, and music, all trying to resemble the look and feel of vanilla Doom. Expect difficult ambushes combined with powered up weapons. The fist and chainsaw do extra damage, and almost all the guns have been modified in some way. New enemies join the fight in addition to the usual Doom II suspects. You land in Herschel Crater on Mimas, one of Saturn's moons. The UAC had all underground passages heavily guarded, but it looks like that backfired on them. The demons used the UAC's technology to mutate and conquer the moon base. It's swarming with demons, and it's the only passage to the Miman underworld... Stop them before they take over the whole solar system! Additional Credits to : All the custom resource authors I (lovingly) borrowed from. More detailed credits are contained in a separate text file, rescreds.txt. Nikku4211, Biodegradable, Armolitskiy, Argent Agent, and galileo31dos01 for feedback. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : UMAPINFO, MBF21 OPTIONS, GAMEINFO Other files required : None * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 2 weeks on and off Editor(s) used : Ultimate Doom Builder, SLADE 3.2.0 beta, paint.net, FL Studio 20 Known Bugs : None May Not Run With : Ports that do not support MBF21, DEHEXTRA, and UMAPINFO Tested With : DSDA-Doom 0.24.3 on complevel 21 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors