=========================================================================== Advanced engine needed : Boom compatible ports will work Primary purpose : Single play =========================================================================== Title : Intergalactic Xenology v1.1 Filename : dzintxen.zip Release date : February 15th, 2020 Author : Dreadopp and Lord_Z Email Address : [redacted] Other Files By Author : Dreadopp: - 2 maps for Heretic Treasure Chest: - E3M3: Cloister - E3M8: Earthquake - 2 maps for Ten Community Project: - MAP04: Freedom - MAP18: Unknown - 2 maps for Claustrophobia 1024: - MAP14: Deception - MAP21: Padma (with KingKill33) - 2 maps for Claustrophobia 1024 2: - MAP09: Handful of Dread - MAP22: Power Station (with KingKill33) - 1 map for IGPack: - D2IG29: Downfalling - Dread No Evil [*] - The Depths of Fear [*] - Techno Takedown - 1 map for Plutinya 1024: - MAP03: Plutonic Plate Shift - 1 map for Pcorf Community Project 2: - MAP05: Toxic Throwdown [*] - 1 map for Skulldash: Expanded Edition: - MAP41: World Devestation [*] - 1 map for Confinement Community Project: - MAP02: The Scar [*] - 1 map for Abyssal Speedmapping Session 34: - MAP04: Handful of Dread 2 - 1 map for Lost and Forgotten - E1M2: Forgotten - 1 map for 1000 Line Community Project - MAP02: Flow - 3 maps for Intergalactic Xenology - MAP02: Human Aquarium - MAP03: Don't Step In It - MAP05: The Clouds Have Eyes (with Lord_Z) Lord_Z: - 2 maps for Heretic Treasure Chest: - E1M9: Omgekeerd - E2M4: Cold Feet - 1 map for Ten Community Project: - MAP20: Survival of the Fittest - 1 map for Claustrophobia 1024 2: - MAP05: Enough Space? - 1 map for Community Chest 4: - MAP15: Decomposition - 1 map for The Joy of Mapping 6: - E3M3: A Passage Beyond - 1 map for Lost and Forgotten - E1M1: Lost - 1 map for 1000 Line Community Project - MAP01: Ebb - 3 maps for Intergalactic Xenology - MAP01: Compulsory Skywalk - MAP04: Dustbowl Flashback - MAP05: The Clouds Have Eyes (with Dreadopp) Description : The alien menace has returned to haunt you even after their defeat. A new wave of adversaries have begun their assault. You wake up in a dark corridor and begin your trek through a new nightmare. Additional Credits to : Textures: NiGHTMARE Espi Eriance Fredrik Johansson Janitor DaGGeR Ola Bjorling Vader XDelusion esselfortium RottKing Nuxius Afterglow AgentSpork Enjay Huy Pham SargeBaldy Tormentor667 Iikka Keranen Cage FuzzballFox 40oz Mechadon zrrion the insect Nightfall Blue Shadow Sock Roger Ritenour Tarnsman skillsaw GothicDM Team Eternal Doom Team id Software Ion Storm Raven Software Rogue Entertainment Valve Software Dreadopp lupinx-Kassman (see OldResourceCredits.txt of LKTex for details on individual resources) Greenwar 2 team Hacx 2.0 team Epic Games, Inc Afro Samurai: Resurrection team xymonau Lars Petersson Capcom Shamus Young Sprites: Eriance Virtue Bloax CeeJay Tormentor667 skillsaw 3d Realms Fonts: Mechadon Status Bar Font: AgentSpork Palette: skillsaw (purple range is from BTSX) Misc Graphics, Splash Screens, Status Bar: skillsaw Music: MAP01 - "Autumnal Chills" by Tristan Clark (Eris Falling) MAP02 - "The Yawning World" by Jimmy MAP03 - "Venture Forth" by Sodaholic and Jimmy MAP04 - "Radio" by Jimmy MAP05 - "Descent of Madness" by Tristan Clark (Eris Falling) TITLE - "The Last Sunset" by Tristan Clark (Eris Falling) INTERMISSION - "Polar Night" by Tristan Clark (Eris Falling) Sound Credits: Eriance Raven Software Rogue Entertainment Scream sound from Map30 of Ancient Aliens GLDefs: lights.pk3 from GZDoom Dreadopp Dehacked: Lord_Z =========================================================================== * What is included * New levels : 5 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : None Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 - MAP05 Single Player : Designed for Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : Ancient Aliens texture pack Build Time : 5 months Editor(s) used : Ultimate Doom Builder, WhackEd4, Paint.NET and Slade Known Bugs : Some minor visual glitches in older ports * Disclaimer * NOTE: GOTHICTX.txt requests that the below disclaimer not be modified, but cdrom.com isn't around anymore. Replace the links in the disclaimer with the following respectively: https://www.doomworld.com/idgames/levels/doom2/deathmatch/megawads/gothicdm https://www.doomworld.com/idgames/levels/doom2/deathmatch/megawads/gothic2 * DISCLAIMER * This PWAD contains select texture(s) and flat(s) that can originally be found in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive contains thirty-two professional quality levels and music. http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution.