=========================================================================== Advanced engine needed : MBF21 Compatible Source port Primary purpose : Single play =========================================================================== Title : Duality Filename : Duality.wad Release date : May 14 Author : AshtralFiend Email Address : [redacted] Other Files By Author : - Head Trauma - Habitat Complex - Venom Vendetta Misc. Author Info : Illustrator, 3D artist, Map maker, and long-time Doom fan Description : "The future is now old man!" Screamed the demon as you blasted him point blank out of your front lawn. Its cohort, fleeing all over the neighborhood. "No soliciting" you grunt to yourself... Still, with the fiend's words echoing in your head, you sense something is wrong. You rush inside and gasp at the sight you now witness: Blinking lights and pulsating pistons now adorn the once-peaceful halls of your house in what looks like a technological fever dream. This is not my beautiful home! And those things roaming its halls are definitely not my beautiful wife! Hell! Same as it ever was! You grab your gear and scowl your face: You are not the IT guy Hell needs, but the one it deserves -------------------------------------------------- Duality is a 5-level map Doom 2 mini wad - MBF21 format where every map is a dual-themed tech base. This map set was designed with the following rules in mind: - As stated above, every map is a dual-themed tech base; - The entry point is also the exit (except on the first and final map for storytelling purposes); - Only 100 enemies per map are allowed (enemies that don't count to kill% are allowed over that, within reason); - Forced Pistol start (all exits are death exits); -------------------------------------------------- Dehacked Info: - Gold Demon: Immortal Cyberdemon that fires a volley of Revenant rockets; - Omen Eyes: Immortal Evil Eye turrets that fire Hell knight projectiles; - Lost Souls have reduced health: 20HP; - Pain Elementals explode when killed (keep your distance) -------------------------------------------------- Map List: Map 01 - Close Quarters Clean Up - Music "Clandestine" by Psyrus; Map 02 - Corrupted Conservatory - Music "Wanderlust" by Psyrus; Map 03 - Crude Coastline - Music "Multiverse" by Psyrus; Map 04 - Crosshair Crypt - Music "Astray" by Psyrus; Map 05 - Coalescence Core - Music "Animus" by Psyrus. Additional Credits to : Title screen music: Motion Pitcher by DiR; Intermission screen music: "Empiricism" by Velvetic; Sky textures by Mechadon - Doomworld Thread: https://www.doomworld.com/forum/topic/92795-meks-box-o-skies-v3-look-up-in-the-sky-more-skies/ Dual Palette by me - Doomworld Thread: https://www.doomworld.com/forum/topic/145707-ashtralfiends-palette-selection/ Plasma rifle sound from sunlust A huge thanks to the playtesters: mancubian_candidate Treehouseminis Matt Eldrydge Arrowhead dmh094 =========================================================================== * What is included * New levels : 5 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 to 5 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : Pistol Start Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 1 Month Editor(s) used : Ultimate Doom Builder, Slade, WhackEd May Not Run With : non-mbf21 compatible ports Tested With : GZdoom and DSDA * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors