=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Dimensions Filename : dmnsns.wad Release date : 9/6/2017 Author : Killer5 Email Address : [redacted] Other Files By Author : Eviscerate (DMP2017), Aztec Ruin (Mayhem 2017), Power Overwhelming (SlaughterMAX) Misc. Author Info : N/A Description : 5 maps designed for PrBoom+ complevel 9. Play on HNTR or HMP. I spent the vast majority of time working on HNTR and HMP for maps 01-03. UV is an extra special difficulty that most likely only I will find fun. Maps31 and 32: These two maps are special bonus maps. Only UV is implemented for Map31. Map32 has HNTR, HMP, and UV implemented but I recommend almost everyone play HNTR on Map32. Difficulty descriptions: HNTR: I dont really play slaughter/I rarely play slaughter HMP: I like slaughter maps but it definitely isnt my primary focus. UV: I love going up against overwhelming odds, fighting tens (sometimes hundreds) of cybs/viles at a time, pain elemental swarms, Reality category of speedrunning. Due to the nature of these maps I recommend playing with infinite height off in ZDoom based ports due to the flying monster behavior mixed with high ceilings. These maps were designed for PrBoom+ cl9 which has vanilla flying monster behavior. Because of my mapping preferences play in software mode for best visual results! Additional Credits to : none =========================================================================== * What is included * New levels : 5 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01-03, 31, 32 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Few months on and off Editor(s) used : GZDB, Slade3, Doom Writer, MS Paint Known Bugs : none May Not Run With : ZDoom-derived ports Tested With : PrBoom+ 2.5.1.4 complevel 9, PrBoom+ 2.5.1.5 complevel 9 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Textures: - Thanks to those that made cc4-tex: ---- NiGHTMARE ---- Espi ---- Eriance ---- Fredrik Johansson ---- Janitor ---- DaGGeR ---- Ola Bjorling ---- Vader ---- XDelusion ---- esselfortium ---- RottKing ---- Nuxius ---- Afterglow ---- AgentSpork ---- RottKing ---- Enjay ---- Huy Pham ---- SargeBaldy ---- Tormentor667 ---- The GothicDM Team ---- The Requiem Team ---- The Eternal Doom Team ---- id Software ---- Raven Software ---- Rogue Entertainment ---- 3D Realms Entertainment ---- LucasArts ---- H. R. Giger (converted by Stephen Renton) Testers: - Archi - Bemused - Benjogami - JohnSuitepee - Loveless - Megablast98 - Nevanos - Nine Inch Heels - rdwpa - Ribbiks - Scotty