=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Clock Out Filename : dmdclockout.wad Release date : April 4, 2020 Author : Derek "Afterglow" MacDonald Email Address : derekmd@hotmail.com Other Files By Author : Jägermörder dmdjm01.wad Jägermörder 2 dmdjm02.wad The Seventh 07 prwrsv07.wad SacrificeDM dmdsacdm.wad Lamentations dmdlamdm.wad Contributions to: Eviternity eviternity.wad Crucified Dreams crudream.wad SlaughterDM sldm.wad Gothic99 gothic99.wad SurgeDM2 surge2.wad The Darkening E2 darken2.wad Hell Revealed II hr2.wad Skull Tag Misc. Author Info : Some Canadian level designer. Description : Medium-sized speedmap in a vanilla-flavoured underground industrial setting. This was originally intended for Doomworld community project "Isolation" but I ended up spending more than the allocated 12 hour dev time. The scope of the level went beyond design rule "short, breezy, light-hearted" so it made more sense as a standalone release. These mapping restrictions are followed: - Must not use of F_SKY1. - Must use damaging NUKAGE1. - Must place health items on FWATER1. - Use of Cacodemons encouraged. Story: Your subterranean work shift as a pipefitter is nearing its end when the ground violently rumbles- again. Management have ignored your pleas about untenable work conditions. Well today you're knocking off early, at-will employment be damned. Ascend to surface-level and make your way home for a well-deserved cold one. Bring some ammo in case the climb gets bumpy. Version History: - v1.0 on April 4, 2020 Initial release. - v1.1 on April 23, 2020 Fix MIDI playback in ZDoom source ports. Additional Credits to : - Alfonzo for MIDI track titled "Saboteur", from Heretic megawad "The Realm of Parthoris", ROP_2015.wad. - BridgeBurner & Boris for playtesting feedback. - Dragonfly and Jimmy for organizing Isolation. https://www.doomworld.com/forum/topic/112967 =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No * Play Information * Game : DOOM2 Map # : Map01 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Player starts only Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 6 days, about 25 hours total Editor(s) used : Ultimate Doom Builder 3, SLADE 3.1.11, ZenNode 1.2.1, ZokumBSP 1.1 (blockmap), DCC 2.02 Known Bugs : Slimetrails in software mode May Not Run With : doom2.exe, chocolate-doom.exe, crispy-doom.exe Tested With : GZDoom 4.4 pre-release, PrBoom+ 2.5.1.3, Woof 1.1.0 * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://doomworld.com/afterglow/