=========================================================================== Advanced engine needed : Limit-Removing Primary purpose : Single play =========================================================================== Title : Devil's Clean Up Detail Filename : devcleanup Release date : 2022/9/22 Author : Artbor Email Address : artbor@airmail.cc Description : One-level WAD for limit removing ports, preferably with UMAPINFO support (optional). A UAC underground sludge-processing facility has been overrun by demons, and they need you to clean the place up. As you dive deeper into the facility you realise UAC may not be entirely innocent- it seems this place was at least partially built for harboring demons. You'll do your job regardless and maybe break some things along the way. No jumping. Crouching and freelook are discouraged. Use hardware renderer for a better experience. ------------------------------------------------------------------------------- Ports without UMAPINFO support will play MAP01's soundtrack instead of MAP23's track. I intentionally didn't include a midi lump so custom music mods should play the correct track (D_AMPIE instead of D_RUNNIN). This is actually my first WAD so please send me any feedback you have. Because it's my first map I didn't use any custom assets (textures etc) other than the title screen. I tried to make this wad difficult so don't forget to quicksave! You can e-mail me using the address above, or you can DM me on Doomworld. Additional Credits to : /vr/ for feedback =========================================================================== * What is included * New levels : 1 Sounds : No Music : No (uses MAP23's "Bye bye American Pie") Graphics : No Dehacked/BEX Patch : No Demos : No Other : Title screen Other files required : None * Play Information * Game : Doom 2 Map # : 01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Around 5 days Editor(s) used : Ultimate Doom Builder Known Bugs : Engines like Crispy Doom which do not support UMAPINFO will play MAP01's track. You'll have to edit the wad so it's in MAP23's slot for the right song. May Not Run With : Chocolate Doom Tested With : DSDA Doom, Woof!, GZDoom, Eternity Engine, Crispy Doom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors