Advanced engine needed : Limit removing port Primary purpose : Single Player =========================================================================== Title : Deliverance Filename : deliverance.wad Author : Simon 'SlayeR' Judd Email Address : slayer226@deadman.com Release Date : 02/02/03 Other Files By Author : Dfort.wad, Vslyr1.wad, many more old maps too... Misc. Author Info : Description : A Brick'n'Metal (mostly) themed map. Additional Credits to : The guys who made DETH, Marc Rousseau for ZenNode, and id software for making such a great game ;) =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes (from TNT) Graphics : No Dehacked/BEX Patch : No Demos : No (I wouldn't mind seeing a speedrun of this map on UV ;) * Play Information * Game : DOOM2 Map # : Map01 Single Player : Yes Cooperative 2-4 Player : The starts are there, no coop specific monsters though... Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Working on and off over about 3 months. Editor(s) used : DETH, Wintex, ZenNode Known Bugs : Probably a few small texture misalignments here and there. May Not Run With... : Causes VPO's in the original doom2.exe... * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * ftp://archives.3dgamers.com/pub/idgames/ and mirrors