=========================================================================== Archive Maintainer : Update to : Advanced engine needed : GZDoom Primary purpose : Single play =========================================================================== Title : The Deeside Facility Filename : deesidefac.pk3 Release date : 2022-03-18 Author : SleepyCat Email Address : [redacted] Other Files By Author : Misc. Author Info : First mapping attempt since the late 90s (?) Description : Based on the layout of an actual building, infiltrate the Deeside Facility, what is happening to the water? Additional Credits to : The Freedoom Projects texture people, good work. =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : * Play Information * Game : DOOM2 Map # : Map01 Single Player : Designed for 1 Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : ~2 months Editor(s) used : Ultimate Doom Builder / Slade 3 Known Bugs : May Not Run With : Tested With : Gzdoom 4.7.1, Doom2, running with Beautiful Doom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. Many textures (A-BRICK1, A-BROWN3, A-CAM04, A-DBRI1, A_DBRI18, A-DROCK1, A-MOSBRI, A-MOULD, A-MUD, A-MYWOOD, A-PBRIK8, A-WOOD1, AMOD1, AQCOMP01, QACON03, QACON08, AQCONC16, QACONC17, AQDOOR02, AQF001, AQF009, AQF012, AQF028, AQF031, AQLITE01, AQLITE03, AQLITE05, AQLITE16, AQMELT13, AQMETL32, AQPIPE04, AQPIPE05, ASPHALT, BRNOPEN, CEIL3_3, COMP2, COMPUTE1, COMPUTE2, COMPUTE3, CRLWDL12, DORED, DOWINDOW, FD-CEIL3, FD-FLR0_1, FD-ROCK04, FD-TW4, GRNOPEN, MIDVINE1, MIDVINE2, NATROCK, RW33_5, SKINTEK1, SKULWALL, SLADRIP1, STARTAN1, STONEW1, SW1PSKUL, TEKWALL2, WFALL1) are directly used from the Freedoom Project (see https://github.com/freedoom/) and the texture CONFLOOR is a modification of FLOOR0_1. In keeping with the licence agreement of Freedoom here is the COPYING file (https://github.com/freedoom/freedoom/blob/master/COPYING.adoc) --------------------------------------------------------------------------- Copyright © 2001-2021 Contributors to the Freedoom project. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. Neither the name of the Freedoom project nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. For a list of contributors to the Freedoom project, see the file CREDITS. --------------------------------------------------------------------------- Because let's be honest The Freedoom Project has a lot of very cool textures in it. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: FTP sites: