=========================================================================== Advanced engine needed : Don't get too advanced, some things won't work properly, this is limit-removing. Primary purpose : Single play =========================================================================== Title : The Decline Filename : decline.zip Release date : 24/6/17 (dd/m/yy) Author : Ilya Lazarev (Joe-Ilya) Email Address : [redacted] Other Files By Author : 1024abc.wad 1star.wad lostmaps.wad rdhud.wad bullets.wad ohmyg.wad chexres.wad helclash.wad and other various community project contributions. Misc. Author Info : I made this. Description : A big level. Additional Credits to : Codeimp for DB2, Sirjuggington and Gez for Slade 3, Microsoft for MSpaint, NOFX for artwork, ID software for Doom and the respective MIDI rendition authors. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No! Other files required : BUTTFUCK!! * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : A couple months, plus a day for bugfixes. Editor(s) used : DB2, Slade 3, MSpaint. Known Bugs : I bet your ass you'll find some bleeding sectors within the 10000 linedefs this map features, won't work properly if you'll use Zdoom (One of the chainguns can't be grabbed from below and one of the secrets becomes inaccessible, when waves occur you'll always hear a mechanic sound when nearby) If you'll use -complevel 2 then waves won't occur. So the best experience is with PRboom+ -complevel 9. May Not Run With : dogshit computers. Tested With : PRboom+ 2.5.1.4 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors