=========================================================================== Advanced engine needed : gzdoom/zandronum/skulltag Primary purpose : Single play =========================================================================== Title : DeadShed Filename : deadshed.wad Release date : 6/4/24 Author : dyshoria Email Address : [redacted] Description : A techbase with new enemies,new weapons and graphics Additional Credits to : Toke for burst pistol, sound and general idea for the wad(RIP) =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : No Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : About 1 and a half weeks Editor(s) used : UDB, Slade and Whacked4 Known Bugs : if played in a port like prboom plus the gun sounds are completley bitcrushed May Not Run With : vanilla derived ports Tested With : GZdoom Zandronum and skulltag * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors