=========================================================================== Advanced engine needed : ZDoom 2.8.1 or GZDoom Primary purpose : Single play =========================================================================== Title : Dungeon Synths Filename : dbk01-ds.wad Release date : 9/25/21 Author : The DBK Email Address : [redacted] Other Files By Author : Many DBPs past, many DBKs to come... Misc. Author Info : Nice guys! Description : Dungeon Synths is a 9+1 map musical odyssey from the Digital Bards Krew, merging the worlds of medieval fantasy and vintage synthesizers. =========================================================================== * What is included * New levels : 9 + 1 credit map (MAP10) Sounds : Yes Music : Yes -- playing with sound and music is HIGHLY recommended Graphics : Yes DECORATE : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01-10 Single Player : Designed for Cooperative 2-4 Player : Starts for 8 players, untested Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes Freelook : Permitted, not necessary Jump : No Crouch : No Swimming : Required--if not using freelook, make sure to have swim up/down controls bound * Maps * MAP01: "Keys Open Doors" - Big Ol' Billy MAP02: "Sombersong Sewers" - BearInThaWoods MAP03: "Kasparov's Claim" - Scrangus McBrickdad MAP04: "Knights of the Patch Cables" - Big Ol' Billy MAP05: "Tone-Setter" - Scrangus McBrickdad and Glenzinho MAP06: "Low-Frequency Incantation" - Big Ol' Billy MAP07: "Synthful Journey" - Glenzinho MAP08: "Vlad's Carpathian Concert" - Doom_RO MAP09: "The Icon of Synth" - Big Ol' Billy MAP10: "Digital Bards Krew" (credits map) - 4MaTC and Big Ol' Billy * Music * All music edited and rearranged for OB-Xd synth by Big Ol' Billy. Original MIDI sources were sequenced by Zagro, except for "Vicisstudes of Fortune" sequenced by Joe Schwebke MENUS: D_DM2TTL "Ogre Road" Breath of Fire III D_DM2INT "Swamp Battle" Legend of Dragoon MAP01: M_FLOWER "Flower Garden" Dark Cloud 2 M_TUNNEL "Underground Water Tunnel" Dark Cloud 2 MAP02: M_ROSE "Rose's Theme" Legend of Dragoon MAP03: M_HELENA "Helena Prison" Legend of Dragoon MAP04: M_CASTLE "Castle" Legend of Dragoon MAP05: M_HEIMRA "Heim Rada" Dark Cloud 2 MAP06: M_FORTUN "Vicissitudes of Fortune" Vandal Hearts MAP07: M_JURAK "Tree Spirit Jurak" Dark Cloud 2 MAP08: M_PREBAT "Prepare for Battle" Legend of Dragoon MAP09: M_LOHAN "Lohan" Legend of Dragoon M_STORY "Story" Legend of Dragoon MAP10: M_SELES "Seles" Legend of Dragoon * Construction * Base : New from scratch Build Time : 1 month for mapping plus some additional time polishing it all up Editor(s) used : GZDB-bf, Slade, Photoshop, Aseprite, Logic X Known Bugs : some music issues on earlier GZDoom versions (pre-4.6.0) May Not Run With : Vanilla/Chocolate/Crispy/PrBoom+/Eternity Tested With : ZDoom 2.8.1, GZDoom 4.2.4, GZDoom 4.6.0 Tested by : Big Ol' Billy, glenzinho, BearInTheWoods, many good folks on DW/ZDF * Resource Credits * Demonic Props (Realm667) Evil Eye Variants (Realm667) Forgotten One (R667) HorrorMovieGuy's Gothic Monsters Heretic Rain effects from Mercury Rain by Jimmy Textures from Anachronox, DBP25, DBP27, DBP28, DBP29, Duke Nukem 3D, Eternal Doom, Heretic II, Jimmytex, OTEX, Quake Fonts from Heretic and Quake SFX from HorrorMovieGuy's Gothic Monsters, Quake, and Thief: The Gold Project * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.