=========================================================================== Primary purpose : Single play =========================================================================== Title : Disciples of Darkness Filename : Darkness.wad Release date : 14/07/2017 Author : Paolo M. aka Paul977 Email Address : [redacted] Other Files By Author : Cursedt.wad Misc. Author Info : Doom fan since 1996 Description : Four challenging, limit-removing levels for Doom 2, inspired by various authors (see the bottom of this file for further informations). Additional Credits to : id Software and the authors of DB2, SLADE, WhackEd4. Sam Woodman for his great track "Killing Spirit". Pavel 'Pipicz' Tvrzník for permission to use two textures from Bloodstain. Doomworld forum community members for the feedbacks. =========================================================================== * What is included * New levels : 4 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : Map 01 - 04 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Many hours Editor(s) used : Doom Builder 2, SLADE, WhackEd4 Known Bugs : Minor slime trails May Not Run With : Chocolate doom, Crispy doom Tested With : PrBoom+-2.5.1.4, GZDoom 2.3.2 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ You are free to copy and redistribute the material in any medium or format. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you may not distribute the modified material. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors ==[Map Info]== ## Map 01 - The Hidden Sanctuary ## Midi : A midi rendition of "Quagmire" from the SNES game "Equinox", composed by Rie Lenka Inspiration : Elysion.wad, Beesong.wad, Runriot.wad Description : This map presents big outdoor areas and medium to big indoor sections. The two keys areas of this map can be tricky. ## Map 02 - Servants of Darkness ## Midi : "Pestis Cruneto" from the game "Blood" Inspiration : Scythe 2 map 29, Bloodstain map 30, Chordg.wad, quickisg2.wad Description : It's an indoor map. Explore every paths, rooms and nooks is very helpfull for completing this level. ## Map 03 - Prince of Darkness ## Midi : "Killing Spirit" by Sam Woodman Inspiration : Chordg.wad, Distrbia.wad Description : This is a cavern/temple indoor level, the difficult of this map is on par with map 02. ## Map 04 - Return to Light ## Midi : "Mist Ache" from the game "Rise of the Triad" Inspiration : Dark Resolution 2008 map 11, CC3 map 29 (for the outdoor theme) Description : This is a very difficult map on UV to attempt in a saveless run (low room for mistakes, 2-3 dangerous areas and an almost deadly one). This level feature some big outdoor areas and moderate to big indoor sections. # Title music: "Plasma" from the game "Duke Nukem 3D" # Intermission music: "Crateria Underground" from the game "Super Metroid" Additional textures used in this WAD: - Doom 1 (one texture) - The Plutonia Experiment (two textures) - Bloodstain (two textures) - Sunder (two textures) - cc4-tex.wad (three textures) Sky texture is from Mechadon. # Credits goes to all the authors of the textures used in this wad and to all the authors who give me inspiration in making these maps.