=========================================================================== Advanced engine needed : limit-removing port Primary purpose : single\coop play =========================================================================== Title : Tyson's Delight Filename : dai-2brk.wad Release date : Author : Walter "Daimon" Confalonieri Email Address : daimon.italia983@gmail.com Other Files By Author : A lot, some good, some bad Misc. Author Info : I love spamming stupid videos on forums. I build doom maps just for fun... Description : 2 berserk-oriented maps made in different times: MAP01 "F****** Metal!" (Nov. 2015): A short map with bricks and rusty metal, some of the original textures are been changed with some new placeholders, because i had to use WadMangle since Slade3 get crushed in the making of MAP02 for some weird reason and i can't still know how fix this problem... also WadMangle is bad (or at least is pretty basic for editing stuff) MAP01 "Techubus" (May 2016): a medium difficulty map sets in a open techbase filled with sea, monsters and giant swimming mancubus, or at least it could be that in my intentions. Beware of new opening section and strange lights in odd places... and remember: after you kill the mancubus at the start, everthing will go easier! Additional Credits to : ID, for the fancy game! My family Mancubuses because they are so magic Paul Corfiatis for the music on MAP02 The Green Herring for compiling CC4 textures People at Doomworld for testing and FDAs =========================================================================== * What is included * New levels : MAP01, MAP02 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : Yes Other : No Other files required : None * Play Information * Game : DOOM2 Map # : 2 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Yes * Construction * Base : new from scratch Build Time : 3 days more than less for map02, a week with making a fixing map01 Editor(s) used : Doom Builder 2, slade3, WadMangle Known Bugs : breaking HOM at the main open area of the map02 at NE and SE, even goes in visplane... May Not Run With... : vanilla doom Tested Whit : prboom-plus 2.5.1.3, chocorenderlimits, zandronum 3.0 alpha * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with NO modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * If you have the file, you've got the WAD