=========================================================================== Archive Maintainer : thx Update to : - Advanced engine needed : MBF21 compatible Primary purpose : Single play =========================================================================== Title : Halls of the Clueless Filename : CLUELESS.WAD Release date : Oct. 1, 2024 Author : Stupid Bunny Email Address : [redacted] Other Files By Author : Extra Beany Canned Doom, Mortal Soul Misc. Author Info : Also made some Commander Keen mods Description : HALLS OF THE CLUELESS is the name of the first map I ever made for Doom. In fact, it's probably the first thing I made for Doom, back in around 2006 or so, since if I recall correctly this was what resulted of me farting around in Doom Builder for the very first time with that PDF how-to guide by my side. It's not a good map—getting 100% kills is probably impossible (although the map is very easy to beat), and I clearly didn't understand how either teleporters or secret tags were supposed to work—but it was made before I'd ever played any custom wads or engaged with the community and so naturally has a bit of sentimental value to me. 15 years later, Telemassacre posted a thread (which apparently I posted in) which encouraged people to make and share remakes of their first maps. I thought that was a neat idea and started to remake mine, getting about halfway through before running out of steam. Well, I found a bit of extra steam lying around and finally finished it, apparently just in time (more or less) for Doom II's birthday. Happy 30th, Doom II! Can't believe you were a child when I started this. Beyond that, the maps pretty much speak for themselves. MAP01 is the original, completely unchanged since whenever it was made, and MAP02 is the remake. I might recommend HMP for a first playthrough—UV has the same monster count but with fewer resources—although I imagine a lot of folks will do okay with UV. Continuous play recommended. ====STORY==== The demons have taken over the UAC's laboratory in Hell! You, the elite super marine, have been sent in to stealthily infiltrate and get to the heart of the facility. Thankfully, demons are like cats and find walls super fascinating so infiltrating won't be very hard. Who knows what evil and betrayal you will find in there.... Additional Credits to : See CREDITS.TXT =========================================================================== * What is included * New levels : 2 (more or less) Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : Well, yes and no Other : UMAPINFO, OPTIONS, COMPLVL lumps Other files required : * Play Information * Game : Doom 2 Map # : MAP01, MAP02 Single Player : Designed for Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No Other game styles : Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 17 years ;) Editor(s) used : UDB, SLADE Known Bugs : The ones in SimAnt which is where the music is from May Not Run With : Anything that doesn't do MBF21 Tested With : DSDA (preferred), Nugget Doom, GZDoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial- NoDerivatives 4.0 International License. To view a copy of this license, visit https://creativecommons.org/licenses/by-nc-nd/4.0/ You are free to copy and redistribute the material in any medium or format for any purpose, EXCEPT commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may NOT use the material for commercial purposes. If you remix, transform, or build upon the material, you may NOT distribute the modified material. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: FTP sites: