=========================================================================== "Advanced" engine needed: Limit-removing Primary purpose : Single play =========================================================================== Title : Black Hole Sun Filename : BlackHoleSun.zip Release date : 2nd of December 2019 Author : Ilya Lazarev (joe-ilya) Email Address : [redacted] Misc. Author Info : I <3 Soundgarden Description : A big and varied map, with a lot of big and small areas, colour, non-linearity, vertical design, waves of enemies and fake 3D architecture. It revolves around an actual black hole sun in the middle of the map that spawns in enemies whenever valuable items are picked up, it is set atop of a tall mountain surrounded by a grassy canyon, a beach, trenches, caves, ruins, and a few tech bases. This is a rejected map from Doomer Boards Project #18 by supercupcaketactics, for the heavily experimental vertical layout. A lot of effort was put into this to commemorate Chris Cornell for filling this world with his wonderful music and voice, rest in heaven. Additional Credits to : Supercupcaketactics, gaspe, Phobus, Alseen, and dmdr, for playtesting, providing feedback and demos. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 5th of November - 2nd of December (27 days of constant construction and tuning up) Editor(s) used : The usual Known Bugs : To walk over the 3D bridges, you have to approach them from where they are connected, otherwise you will fall through Tested With : PRBoom+ 2.5.1.4 (on -complevel 2) * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors