=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Abyssal Speedmapping Sessions: Session 68 Filename : abyspe68.wad Release date : 11/27/2022 Authors : Obsidian - Project Lead Fletcher` TheMionicDonut MDevlin Alper002 Worm318 4shockblast Dragonfly Surreily Thelokk NaZa NoisyVelvet RancidSam Lyruz SirPootis Ravendesk Email Address : [redacted] (Obsidian's email address) Misc. Author Info : I had nothing to do with the events that occurred in Barre, Vermont on August 27, 1968. Description : Nineteen maps made during the sixty-eighth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose from in the first session and three in the second. 1. All six keys used 2. Lots of curved architecture 3. Walking simulator (no monsters or traps, just atmosphere and optional puzzles) Credits to : Id Software for Doom II Anotak for Doom Builder X SirJuddington for SLADE3 Additional Credits to : Id Software for the Quake textures Urthar for the animated Quake textures =========================================================================== * Maplist * MAP01: ??? Author: Obsidian Music: None Themes: 6 keys, curves, walking sim Time Taken: 2 hours MAP02: Radioactive Banana Peel Author: Alper002 Music: A MIDI of "Popcorn" by Hot Butter Themes: Walking sim Time Taken: 2 hours MAP03: Strife Sewer Level Author: Lyruz Music: Compiler's choice Themes: Walking sim Time Taken: 2 hours MAP04: voodont Author: MDevlin Music: "Dark" from Heretic Themes: Walking sim Time Taken: 2 hours MAP05: The Map With No Name Author: RancidSam Music: "File City (Night)" from Digimon World Themes: 6 keys Time Taken: 2 hours MAP06: You Are Butt Dust Author: Alper002 Music: "Deep chasm 2" from Microsoft 3D Movie Maker Themes: 6 keys Time Taken: 2 hours MAP07: "I know what Obsidian did in Barre, Vermont on August 27, 1968" Author: Thelokk Music: "Odd Numbers Theme" from Nebula Fighter Themes: 6 keys, curves Time Taken: 2 hours MAP08: Blow Hard or Blow Home Author: NaZa Music: A MIDI of "Umoran je stari ciga" by Novica Urošević Themes: 6 keys, curves Time Taken: 2 hours MAP09: A d_runnin map for a d_runnin man Author: MDevlin Music: "D_Running to the Bathroom" by Dragonfly Themes: 6 keys, curves Time Taken: 2 hours MAP10: Deez Butts Author: Dragonfly Music: "Unholy Matriarch" by Dragonfly Themes: 6 keys, curves Time Taken: 2 hours MAP11: It's 5 a.m. babe time for our hopping adventure Author: Ravendesk Music: A MIDI of "Entry of the Gladiators" by Julius Fučík Themes: 6 keys, curves Time Taken: 2 hours MAP12: Emotional Support Slur Author: Fletcher` Music: D_MESSAG from Perdition's Gate Themes: 6 keys, curves Time Taken: 2 hours and 30 minutes MAP13: The Cybercircle of Brown Author: Worm318 Music: "Magna Centipede Stage" from Megaman X2 Themes: 6 keys, curves Time Taken: 2 hours and 15 minutes MAP14: Left Buttcheek of the Forbidden One Author: NoisyVelvet Music: "Builders Will Help You Here" from Lemmings Themes: 6 keys, curves Time Taken: 2 hours MAP15: The Outhouse of Mouse Author: Fletcher` Music: D_DEAD from Dwango10 Themes: 6 keys Time Taken: 2 hours MAP16: Staring Into a Shit-Starred Sky Author: SirPootis Music: "Ant Farm Melee" by Lee Jackson Themes: 6 keys, curves Time Taken: 2 hours MAP17: Better Call Zu'ul Author: TheMionicDonut Music: "Death Egg" from Sonic and Knuckles Themes: 6 keys Time Taken: 2 hours and 40 minutes MAP18: Sinister Cylinder Author: Surreily Music: "Unknown Organism" by Jimmy Themes: Curves Time Taken: 2 hours and 22 minutes MAP19: :^O Author: 4shockblast Music: "Hay Seed" from The Incredible Machine 3 Themes: 6 keys, curves Time Taken: 2 hours and 30 minutes =========================================================================== * What is included * New levels : 19 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO * Play Information * Game : Doom II: Hell on Earth Map # : MAP01-19 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : None * Construction * Base : New from scratch Build Time : 2 hours per map (with some exceptions) Editor(s) used : Doom Builder X, GZDoom Builder, SLADE3, WhackEd4 Known Bugs : None May Not Run With : Vanilla Doom Tested With : PrBoom+, ZDoom, GZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors