=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Abyssal Speedmapping Sessions: Session 67 Filename : abyspe67.wad Release date : 09/03/2022 Authors : Obsidian - Project Lead Fletcher` TheMionicDonut MDevlin Alper002 Worm318 4shockblast Death Bear Surreily SirPootis NaZa Email Address : [redacted] (Obsidian's email address) Misc. Author Info : shiny Description : Seventeen maps made during the sixty-seventh Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose from in the first session and three in the second. 1. 1024x1024 player space 2. 10 sectors or less 3. 100 lines or less Credits to : Id Software for Doom II Anotak for Doom Builder X SirJuddington for SLADE3 Additional Credits to : Id Software for the alpha textures Xaser and NaturalTvventy for creating lostres =========================================================================== * Maplist * MAP01: I Made 2 Maps in 2 Hours Author: Alper002 Music: "Intermission from DOOM" by Bobby Prince Themes: 1024 Time: 20 minutes MAP02: Acoustic Ass Drum Author: Alper002 Music: "Waltz of the Demons" by Bobby Prince Themes: 1024 Time: 1 hour and 40 minutes MAP03: In Which Nothing Scary Happens Author: Alper002 Music: "Suspense" by Bobby Prince Themes: 1024, 10 sectors, 100 lines Time: 50 minutes MAP04: Girth Earth Society Author: Alper002 Music: "Nebula" by Seppo Hurme Themes: 1024, 100 lines Time: 50 minutes MAP05: Brushing The Crumbs Off George Costanza's Tits Author: MDevlin Music: Compiler's choice Themes: 1024, 10 sectors, 100 lines Time: 2 hours MAP06: Flesh Fisting Funtime! Author: SirPootis Music: "Ave Atque Vale" by Bucket Themes: 1024, 10 sectors Time: 2 hours MAP07: WFALL Into My Arms Author: NaZa Music: "Dance of the Trooper" by Paul Corfiatis Themes: 1024, 10 sectors Time: 40 minutes MAP08: The Poop Dimension Author: MDevlin Music: Compiler's choice Themes: 1024, 10 sectors Time: 2 hours MAP09: ZZZWOLF of Doom Street Author: NaZa Music: "Skinny Puppy" by Jeremy Themes: 1024, 10 sectors, 100 lines Time: 1 hour and 15 minutes MAP10: The Not So Great Crate Maze Author: Worm318 Music: "Stage 1 from Metal Warriors, sequences by Mark Jansen Themes: 1024, 10 sectors Time: 2 hours MAP11: Rectal Anomaly Author: Fletcher` Music: "I Sawed the Demons" by Bobby Prince Themes: 1024, 10 sectors Time: 2 hours MAP12: Coming in Hot Author: Death Bear Music: "Shhh, The Shadows Are Near" by decino Themes: 1024 Time: 1 hour and 40 minutes MAP13: A Violent Smack in the Face from a Large Trout or Similar Freshwater Fish Author: Obsidian Music: "The Haunted Skeleton Factory" by Cyriak Harris Themes: 1024, 10 sectors, 100 lines Time: 2 hours MAP14: Boop the Snoot and Win a Free Rocket Author: Fletcher` Music: MIDI version of "What Time Is Love?" by The KLF Themes: 100 lines Time: 1 hour and 43 minutes MAP15: House of 1024 Gimmicks Author: TheMionicDonut Music: "Tune 2" from Wakfu Themes: 1024 Time: 2 hours and 30 minutes MAP16: Fuckshit Author: Surreily Music: "Fuckshit" by Jimmy Themes: 1024 Time: 2 hours and 15 minutes MAP17: Supersymmetric Author: 4shockblast Music: "Lost Soul" from RuneScape Themes: 1024, 10 sectors Time: 2 hours and 30 minutes =========================================================================== * What is included * New levels : 17 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO * Play Information * Game : Doom 2: Hell on Earth Map # : MAP01-17 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : None * Construction * Base : New from scratch Build Time : 2 hours per map (with some exceptions) Editor(s) used : Doom Builder X, Ultimate Doom Builder, SLADE3, WhackEd4 Known Bugs : None May Not Run With : Vanilla Doom Tested With : PrBoom+, ZDoom, GZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors