=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Abyssal Speedmapping Sessions: Session 65 Filename : abyspe65.wad Release date : 08/19/2022 Authors : Obsidian - Project Lead Fletcher` TheMionicDonut MDevlin Alper002 4shockblast Surreily Meowgi SirPootis Synami Email Address : [redacted] (Obsidian's email address) Misc. Author Info : i feel fantastic cause im still alive Description : Thirteen maps made during the sixty-fifth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose from in the first session and three in the second. 1. Minimum of 200 monsters 2. Heavy 3D bridge usage 3. Vanilla compatibility Credits to : Id Software for Doom II Anotak for Doom Builder X SirJuddington for SLADE3 Additional Credits to : All the people who attended Obsidian for compiling the session The various people who's work contributed to the MAYhem 2022 resource pack =========================================================================== * Maplist * MAP01: I Cannot Shitpost Author: Alper002 Music: The music from E1M5 of Heretic Themes: Vanilla compatibile Time Taken: 2 hours MAP02: Alfonzo Falls Victim to the Classic Benadryl Quiche Prank Author: Obsidian Music: A MIDI of "Ice Ice Baby" by Vanilla Ice Themes: Vanilla compatibile Time Taken: 2 hours and 7 minutes MAP03: The Slime Hole Author: SirPootis Music: Compiler's choice ;) Themes: 200 monsters Time Taken: 2 hours MAP04: The Sounds of Violence Author: Alper002 Music: "Factory Theme" from Disney's Toontown Online Themes: 200 monsters Time Taken: 2 hours MAP05: The Nonsensical Sewer Secret Island Thing Author: Surreily Music: "Sunset Over Babylon" by Jimmy Themes: 200 monsters, 3D bridges Time Taken: 2 hours and 10 minutes MAP06: Another Casual Panic Map Author: MDevlin Music: Compiler's choice :P Themes: 200 monsters Time Taken: 2 hours MAP07: A Storm of Tits, Amogus and Garfield Author: Fletcher` Music: "Ending #1" from Tyrian Themes: 200 monsters Time Taken: 2 hours MAP08: Shitty of Industry Author: SirPootis Music: Compiler's choice :D Themes: 200 monsters, vanilla compatible Time Taken: 2 hours MAP09: Everlasting Garfield Phones Author: Fletcher` Music: "One Mustn't Fall" from Tyrian Themes: 200 monsters, 3D bridges Time Taken: 2 hours MAP10: Gremlin Aneurysm Author: TheMionicDonut Music: "Stage 5" from Gremlins 2 for the NES Themes: 200 monsters, vanilla compatible Time Taken: 2 hours and 30 minutes MAP11: Magmatic Archipelago Author: Synami Music: "ddddd" by Synami Themes: 200 monsters Time Taken: 2 hours MAP12: Doomguy Mouse in My House Author: Meowgi Music: "Flower Garden" from Super Mario World 2 Themes: 200 monsters, 3D bridges Time Taken: 2 hours MAP13: tttttttttttttttttttttttttttttttttttttttttttttttttttttttttt Author: 4shockblast Music: "Dark Groove (Part 1)" from Jazz Jackrabbit Themes: 200 monsters Time Taken: 2 hours and 15 minutes =========================================================================== * What is included * New levels : 13 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO * Play Information * Game : Doom 2 Map # : MAP01-13 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : None * Construction * Base : New from scratch Build Time : 2 hours per map (with some exceptions) Editor(s) used : Doom Builder X, Ultimate Doom Builder, SLADE3, WhackEd4 Known Bugs : None May Not Run With : Vanilla Doom Tested With : PrBoom+, ZDoom, GZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors