=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Abyssal Speedmapping Sessions: Session 63 Filename : abyspe63.wad Release date : 07/17/2022 Authors : Obsidian - Project Lead MDevlin Alterworldruler Fletcher` Surreily Worm318 Pasokon Deacon Dusty_Rhodes Dac Death Bear Synami Man With Gun Email Address : [redacted] (Obsidian's email address) Misc. Author Info : If you look closely at this pile of schoolwork, you can see one of his hands sticking out of the side and twitching. Description : Sixteen maps made during the sixty-third Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose from in the first session and three in the second. 1. Usage of 45 degree or less angles 2. Prominent infighting 3. Exactly 23 monsters Credits to : Id Software for Doom II Anotak for Doom Builder X SirJuddington for SLADE3 Additional Credits to : All the people who attended Obsidian for compiling the session Psyren for the resources Julius Caesar for getting stabbed =========================================================================== * Maplist * MAP01: Speebmapping Author: Obsidian Music: "Mystic's Glance" by David Shaw Themes: 45 degrees Time Taken: 2 hours and 20 minutes MAP02: Boned Alone Marrow Tomorrow Author: Alterworldruler Music: Compiler's choice ;D Themes: Infighting Time Taken: 30 minutes MAP03: Stairweird to Hell Author: Worm318 Music: "Fires of Hokkai" from Touhou 12 Themes: 45 degrees, infighting Time Taken: 2 hours MAP04: I've Been Listening to that Polish Cocaine Song in a Loop For 2 Hours Send Help Author: Dac Music: "Roof" by stewboy Themes: Infighting Time Taken: 1 hour and 45 minutes MAP05: Till Death Made Us Author: Man With Gun Music: "Lost in the Bootshop" by Fuzzball Themes: 23 monsters Time Taken: 2 hours and 15 minutes MAP06: Going Down (Not That One) Author: Obsidian Music: "Take All (I Have More)" by Mark Klem Themes: Infighting, 23 monsters Time Taken: 2 hours and 15 minutes MAP07: Modder Boy Bath Water Author: Pasokon Deacon Music: The MIDI from E1M3 of Chex Quest Themes: 23 monsters Time Taken: 2 hours and 15 minutes MAP08: Djungelskog's Castle Author: Fletcher` Music: The MIDI from E1M6 of Heretic Themes: 45 degrees, infighting, 23 monsters Time Taken: 2 hours MAP09: 40oz's Life Savings Should not be Paywalled towards the Poor Author: Synami Music: "Unnamed" by Synami Themes: 45 degrees Time Taken: 2 hours MAP10: Dusty Tries to Copy the Jaska Style of Mapping but Fails Miserably, Ending Up With a Less Funny Nuts Author: Dusty_Rhodes Music: "Get Them Before They Get You" from Wolfenstein 3D Themes: Infighting Time Taken: 2 hours MAP11: Obsidian Gets Cybertrucked Author: Alterworldruler Music: "Evil Eye Watches You Masturbate" by Jimmy Themes: 23 monsters Time Taken: 1 hour and 15 minutes MAP12: Grief Stroganoff Author: Pasokon Deacon Music: A MIDI of "Every Breath You Take" by The Police Themes: 45 degrees, infighting Time Taken: 2 hours and 45 minutes MAP13: Well of Ass and Meaty Slaps Author: Death Bear Music: "Well of Ass" by James Paddock Themes: 45 degrees, infighting Time Taken: 2 hours MAP14: Asses for the ASS God Author: MDevlin Music: "Technoparchment" by Viscra Maelstrom Themes: 45 degrees, infighting Time Taken: 2 hours and 15 minutes MAP15: Dis, Dat, and De Udder Author: Fletcher` Music: "Guardian of Fire" from Hexen Themes: Infighting Time Taken: 2 hours and 20 minutes MAP16: I am not proud of what I have done Author: Surreily Music: "Devil's Hive" by Jimmy Themes: Infighting Time Taken: 2 hours and 45 minutes =========================================================================== * What is included * New levels : 16 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO * Play Information * Game : Doom 2 Map # : MAP01-16 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : None * Construction * Base : New from scratch Build Time : 2 hours per map (with some exceptions) Editor(s) used : Doom Builder X, GZDoom Builder, SLADE3, WhackEd4 Known Bugs : None May Not Run With : Vanilla Doom Tested With : PrBoom+, ZDoom, GZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors