=========================================================================== Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : Abyssal Speedmapping Sessions: Session 62 Filename : abyspe62.wad Release date : 03/16/2022 Authors : Obsidian - Project Lead MDevlin Alterworldruler Fletcher` 4shockblast Annunakitty Alper002 Surreily Worm318 General Rainbow Bacon Dusty_Rhodes Xyzzy01 Email Address : [redacted] (Obsidian's email address) Misc. Author Info : sleepy bitch Description : Sixteen maps made during the sixty-second Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had two themes to choose from in the first session and three in the second. 1. City (Downtown-esque) 2. Doomcute 3. Cyberspace Credits to : Id Software for Doom II Anotak for Doom Builder X SirJuddington for SLADE3 Additional Credits to : All the people who attended Obsidian for compiling the session Pinchy for PinchTex =========================================================================== * Maplist * MAP01: Downcute Doomtown Author: Sureily Music: "Trainwreck" by Jimmy Themes: Downtown, Doomcute Time Taken: 2 hours MAP02: By Christ, The Peat Author: MDevlin Music: MIDI of "Nothing As It Seems" by Pearl Jam Themes: Doomcute Time Taken: 2 hours and 30 minutes MAP03: Midnight in Midtown Author: Annunakitty Music: "Stage 2" by Jimmy Themes: Downtown, Doomcute Time Taken: 2 hours MAP04: Toybutts Author: Xyzzy01 Music: MIDI of "Ellinia Forest" from Maple Story Themes: Doomcute Time Taken: 2 hours and 30 minutes MAP05: Painus in the Anus Author: Alper002 Music: "Special Stage" from Sonic CD (JP/EU soundtrack) Themes: Cyberspace Time Taken: 1 hour and 45 minutes MAP06: Map Directly Imported From Cities: Skylines Author: Worm318 Music: MIDI of "Military Sora's Theme" from 100% Orange Juice Themes: Downtown Time Taken: 2 hours and 10 minutes MAP07: By Christ, The Streets Author: MDevlin Music: MIDI of "Godzilla" by Blue Oyster Cult Themes: Downtown, Doomcute Time Taken: 2 hours and 15 minutes MAP08: Browntown Author: Obsidian Music: MIDI of "Aquilla 303" from Need for Speed III: Hot Pursuit Themes: Downtown Time Taken: 2 hours and 15 minutes MAP09: Browntown 2: Trouble at Feculent Junction Author: Obsidian Music: MIDI of the Seinfeld theme Themes: Downtown Time Taken: 2 hours MAP10: Alfonzo Purchases A Leopard-Skin Pillbox-Hat Author: Dusty_Rhodes Music: MIDI of "Rainy Day Women #12 and 35" by Bob Dylan Themes: Downtown Time Taken: 1 hour and 50 minutes MAP11: Beatable 2 Author: Alper002 Music: A slightly dodgy MIDI of "Oww" from Rise of the Triad Themes: Downtown Time Taken: 2 hours MAP12: Chekov's Seafood Dinner Author: Fletcher` Music: "Chemical Plant Zone" from Sonic 2 Themes: Downtown, Doomcute Time Taken: 2 hours and 20 minutes MAP13: Turbo Barrels O'Fuuuck Part Deux: Telefrogger Author: Alterworldruler Music: "Evil Eye is Watching You Masturbate" by Jimmy Themes: Cyberspace Time Taken: 2 hours MAP14: Cyberweebs Author: Fletcher` Music: "game07.MID" from Descent Themes: Cyberspace Time Taken: 2 hours and 15 minutes MAP15: Uptown Author: General Rainbow Bacon Music: None Themes: Downtown Time Taken: 1 hour and 30 minutes MAP16: Parkour Author: 4shockblast Music: "New Age" from The Incredible Machine Themes: Downtown, Doomcute Time Taken: 2 hours and 40 minutes =========================================================================== * What is included * New levels : 16 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : MAPINFO * Play Information * Game : Doom 2 Map # : MAP01-16 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : None * Construction * Base : New from scratch Build Time : 2 hours per map (with some exceptions) Editor(s) used : Doom Builder X, GZDoom Builder, SLADE3, WhackEd4 Known Bugs : None May Not Run With : Vanilla Doom Tested With : PrBoom+, ZDoom, GZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors