=========================================================================== Archive Maintainer : My 1st wad Update to : idgames Advanced engine needed : Boom Primary purpose : Single play =========================================================================== Title : 7 Deadly Sins Filename : 7dsins.wad Release date : 27/09/2020 Author : Dubravko ''Dub'' Dabić Email Address : [redacted] Other Files By Author : None (this is my 1st wad) Misc. Author Info : Guy from Croatia who loves Doom. Description : 7 maps for doom 2. I took big inspiration from whispers of satan wad so if you think that wad is too generic for you (like its often critisized),youre not gonna like this too much. This is my 1st wad,so ofcourse theres gonna be some issues,mostly with textures (no textures in 1st maps ending is done on purpose). 1st 2 maps contain many enemies and consist of easy slaughter,if u dont like slaughter,then skip first 2 maps,or if its too hard for you,i did implement difficulty settings so use them: HNTR-iwad type difficulty on HMP/UV, HMP-iwad type difficulty on UV but harder,UV-harder then plutonia on UV,but easier then wads like alien vendetta or akeldama. If you want additional challenge,i also included multiplayer support (aka -solo-net feature) that has more and harder enemies,but you get more powerful weapons earlier. All 7 maps are forced pistol start because i really give enough ammo in almost every map,so if you played continuous,balance would be completly broken around map 3. I recommend u play this with prboom -complevel 9,on gzdoom you might encounter huge lag issues in slaughtery parts.Use the deh file for level names on intermission and automap. Additional Credits to : I took textures and midis mostly from Whispers of Satan,Sunlust,Valiant and Scythe 2 wads so credit goes to all people who worked on those wads. =========================================================================== * What is included * New levels : 7 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01-07 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 15 days of non stop,hours on end mapping. Editor(s) used : GZDoom Builder,Slade Known Bugs : Issues with texture allignment and few extremly tiny lines on sky (because im a beginner mapper). May Not Run With : Vanilla Tested With : Prboom+ 2.5.1.4 -complevel 9 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: idgames archive FTP sites: idgames archive