=========================================================================== Advanced engine needed : GzDoom Primary purpose : Single play =========================================================================== Title : Project Titan Remastered Filename : PTitan1RM Release date : 2.23.2024 Author : Dylan Jarvis Email Address : [redacted] Other Files By Author : None Description : Project Titan is an idea me and my friend Brandon came up with where you start off on the moon of Saturn called Titan where once again UAC is up to their old trick experimenting with Demons and teleportation. The levels were originally for Brutal Doom but I didn't want that to be the only way to play. This started off with Brandon and I designing our first level e1m2 learning the basics as we go then I went on to make the rest. A lot of inspiration is taken from Doom 1 and 2 because at the time I haven't played any other Wads yet. A lot of work here was made almost a decade ago now and isn't the prettiest maps. I have how ever gone back and touched up the levels since these were made around 2014-15ish. The Midis I've used for this: E1M1: Megaman X sigma Stage 1 E1M2: Elvenpath by Nightwish E1M3: Donkey Kong Country GB Waterworld E1M9: Journey to Silius Level 3 Music E1M4: Super Metroid Upper Brinstar(Jungle Floor) E1M5: Castlevania Circle of the Moon Clocktower E1M6: Staccato Slaughter - MegaSphere E1M7: Sonic 2 Chemical Plant zone (Metal Remix) E1M8: Rise of the Triad - Goin' Down the Fastway by Lee Jackson Additional Credits to : Brandon Ault and Chris Clark =========================================================================== * What is included * New levels : 9 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom Map # : E1M1-E1M9 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Player starts only Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : Took approximately 4 months with a breaks between each map. Editor(s) used : GZDoom Builder, Slade May Not Run With : PrBoom Tested With : GZDoom g4.8 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors