=========================================================================== Archive Maintainer : (please redact my email address) Advanced engine needed : EDGE 2+ or Greater Required Primary purpose : Single Player Only =========================================================================== Title : the Precipice (an EDGE map pack) Filename : thePrecipiceFinal5.wad Release date : Sept 16. 2021 Author : MidnightMage, Compy286, Obake Email Address : [redacted] Description : A set of maps designed for the Ultimate Doom geared towards the EDGE source port. Utilizes a couple new enemies, a couple new textures and features a number of EDGE visual effects. Additional Credits to : Id for varied sfx from Quake, Freedoom for several brick textures, Scifista42 for the included parallel phobos texture pack, Midway for both the Goldeneye 64 music as well as the base titlepic. Killadio for the ImpSummoner sprites, Lobo for a tremendous amount of help piecing things together, Doomkid for the Mohawk Sargeant sprites, Ceejay for help with the weapon ddfs. Apologies if I've forgotten anyone. =========================================================================== * What is included * New levels : Episode 1 of the Ultimate Doom Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : Yes, varied DDF files * Play Information * Game : ULTIMATE DOOM Map # : E1M1-E1M9 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Difficulty Settings : Some minor implementation * Construction * Base : New from scratch Build Time : Several months Editor(s) used : DBX and Slade Known Bugs : Hopefully none May Not Run With : Engines other than EDGE Tested With : EDGE 2 * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file.