=========================================================================== Advanced engine needed : MBF21 compatible Primary purpose : Single Player =========================================================================== Title : Escape from the Blueberry Planet Filename : blueberry.wad Release date : 24/07/2025 Author : finnks13 Email Address : [redacted] Other Files By Author : Lots of wads that are harder than this :P Description : Five short techbases with a blue theme. Loosely inspired by recent ironman playthroughs of a couple of wads, which made me want to try to make something suitable for such a playstyle. And now, the award-winning story: "There's panic on the Blueberry Planet as green goo has started to invade and subvert it's industrial facilities, threating total annihilation of the Blueberrian people. As the most currently available space hero, you're heading into deal with the invasion and press the button that will stop it. Your ship was shot down a few miles away from the target by the goo, so you'll need to head through exactly four techbases to get to the canyon with the off switch contained within. It'll probably be fine." Additional Credits to : TEXTURES: - Palette from "Marine's Best Pal" by Marnetmar - SKY1 by SatanaInArte - Water & Nukage Fall Graphics by numsOic - BSOD computers by ShallowB - SUPPORT2 edit by Ludi - STAR* variants from Starstruct Inc. & 50 Shades of STARTAN Resource WADs by Amaruq Wulfe - FLOOR03G & FLOOR46G from cc4tex.wad by NiGHTMARE, Espi, Eriance, Fredrik Johansson, Janitor, DaGGeR, Ola Bjorling, Vader, XDelusion, esselfortium, RottKing, Nuxius, Afterglow, AgentSpork, Enjay, Huy Pham, SargeBaldy, Tormentor667, The GothicDM Team, The Requiem Team, The Eternal Doom Team, id Software, Raven Software, Rogue Entertainment (they all worked on those two textures, wow!) MIDIS: All music is by Korp D_DM2TTL - "Descent Spectrum" D_DM2INT - "Virgin Slapper" D_RUNNIN - "Terraforming" D_STALKS - "Reality Distorter" D_COUNTD - "Desphorxia" D_BETWEE - "Lost in Time" D_DOOM - "Break deez brikz" D_READ_M - "Descent Spectrum" D_EVIL - "Reality Distorter" SPRITES: - Kobold Warrior by Burgish - Plasma Dude by id Software, Ghastly Dragon, Xim, Fuzzballfox, Tormentor667 & MagicWazard - Arachnorb by Jimmy, Yurithehairfan - Some offset fuckery was done by Alaux SOUND EFFECTS: - Kobold Warrior SFX from STRAIN by the Alpha Dog Alliance - Arachnorb SFX by Jimmy, id Software & 3D Realms PLAYTESTING: Alaux Christophine Place Korp taviow Yumheart =========================================================================== * What is included * New levels : 5 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No * Play Information * Game : DOOM2.wad Map # : Map01-05 Single Player : Designed for Cooperative 2-4 Player : Yes, entirely untested Deathmatch 2-4 Player : No Other game styles : You could try playing it with your arms crossed over Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : A couple of weeks dotted over six months Editor(s) used : Ultimate Doom Builder, Slade3, paint.net Known Bugs : If you wait exactly 60 years in the starting room of Map02 and then grab the SSG, the Earth will explode. May Not Run With : Non MBF21 compatible ports. Also GZDoom might inexplicably explode idk Tested With : Woof v14.5.0 =========================================================================== * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors ===========================================================================